Bazaar developer reference

CvLuaUnit::lGetCaptureChance(lua_State *)

Defined in
Lua/CvLuaUnit.cpp, line 2753
Class
CvLuaUnit
Hook name
CivHooks::CvLuaUnit_lGetCaptureChance

Hooks

static bool BeforeCvLuaUnit_lGetCaptureChance(lua_State* L, int& result);static void AfterCvLuaUnit_lGetCaptureChance(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetCaptureChance(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetCaptureChance>(host, &BeforeCvLuaUnit_lGetCaptureChance);CivRegisterAfter<CivHooks::CvLuaUnit_lGetCaptureChance>(host, &AfterCvLuaUnit_lGetCaptureChance);CivRegisterReplace<CivHooks::CvLuaUnit_lGetCaptureChance>(host, &ReplaceCvLuaUnit_lGetCaptureChance);

Code

2752//int GetCaptureChance (CvUnit *pEnemy);2753int CvLuaUnit::lGetCaptureChance(lua_State* L)2754{2755	int iChance = 0;2756	CvUnit* pkUnit = GetInstance(L);2757	CvUnit* pkEnemy = CvLuaUnit::GetInstance(L, 2);27582759	if(pkEnemy)2760	{2761		iChance = pkUnit->GetCaptureChance(pkEnemy);2762	}27632764	lua_pushinteger(L, iChance);27652766	return 1;2767}

Calls

Called by