Hooks
static bool BeforeCvLuaUnit_lCityDefenseModifier(lua_State* L, int& result);static void AfterCvLuaUnit_lCityDefenseModifier(lua_State* L, int& result);static int ReplaceCvLuaUnit_lCityDefenseModifier(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lCityDefenseModifier>(host, &BeforeCvLuaUnit_lCityDefenseModifier);CivRegisterAfter<CivHooks::CvLuaUnit_lCityDefenseModifier>(host, &AfterCvLuaUnit_lCityDefenseModifier);CivRegisterReplace<CivHooks::CvLuaUnit_lCityDefenseModifier>(host, &ReplaceCvLuaUnit_lCityDefenseModifier);