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3915//void changeExperience(int iChange, int iMax = -1, bool bFromCombat = false, bool bInBorders = false, bool bUpdateGlobal = false);3916int CvLuaUnit::lChangeExperienceTimes100(lua_State* L)3917{3918 CvUnit* pkUnit = GetInstance(L);3919 const int iChangeTimes100 = lua_tointeger(L, 2);3920 const int iMax = luaL_optint(L, 3, -1);3921 const bool bFromCombat = luaL_optint(L, 4, 0);3922 const bool bInBorders = luaL_optint(L, 5, 0);3923 const bool bUpdateGlobal = luaL_optint(L, 6, 0);39243925 pkUnit->changeExperienceTimes100(iChangeTimes100, iMax, bFromCombat, bInBorders, bUpdateGlobal);3926 return 0;3927}