Hooks
static bool BeforeCvLuaUnit_lChanceFirstStrikes(lua_State* L, int& result);static void AfterCvLuaUnit_lChanceFirstStrikes(lua_State* L, int& result);static int ReplaceCvLuaUnit_lChanceFirstStrikes(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lChanceFirstStrikes>(host, &BeforeCvLuaUnit_lChanceFirstStrikes);CivRegisterAfter<CivHooks::CvLuaUnit_lChanceFirstStrikes>(host, &AfterCvLuaUnit_lChanceFirstStrikes);CivRegisterReplace<CivHooks::CvLuaUnit_lChanceFirstStrikes>(host, &ReplaceCvLuaUnit_lChanceFirstStrikes);