Bazaar developer reference

CvLuaUnit::lCanSiege(lua_State *)

Defined in
Lua/CvLuaUnit.cpp, line 2487
Class
CvLuaUnit
Hook name
CivHooks::CvLuaUnit_lCanSiege

Hooks

static bool BeforeCvLuaUnit_lCanSiege(lua_State* L, int& result);static void AfterCvLuaUnit_lCanSiege(lua_State* L, int& result);static int ReplaceCvLuaUnit_lCanSiege(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lCanSiege>(host, &BeforeCvLuaUnit_lCanSiege);CivRegisterAfter<CivHooks::CvLuaUnit_lCanSiege>(host, &AfterCvLuaUnit_lCanSiege);CivRegisterReplace<CivHooks::CvLuaUnit_lCanSiege>(host, &ReplaceCvLuaUnit_lCanSiege);

Code

2486//bool canSiege(int /*TeamTypes*/ eTeam);2487int CvLuaUnit::lCanSiege(lua_State* L)2488{2489	CvUnit* pkUnit = GetInstance(L);2490	const TeamTypes eTeam = (TeamTypes)lua_tointeger(L, 2);2491	const bool bResult = pkUnit->canSiege(eTeam);24922493	lua_pushboolean(L, bResult);2494	return 1;2495}

Calls

Called by