Hooks
static bool BeforeCvLuaUnit_lCanMoveImpassable(lua_State* L, int& result);static void AfterCvLuaUnit_lCanMoveImpassable(lua_State* L, int& result);static int ReplaceCvLuaUnit_lCanMoveImpassable(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lCanMoveImpassable>(host, &BeforeCvLuaUnit_lCanMoveImpassable);CivRegisterAfter<CivHooks::CvLuaUnit_lCanMoveImpassable>(host, &AfterCvLuaUnit_lCanMoveImpassable);CivRegisterReplace<CivHooks::CvLuaUnit_lCanMoveImpassable>(host, &ReplaceCvLuaUnit_lCanMoveImpassable);