CvLuaUnit::lCanLoad(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 1006
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lCanLoad
Hooks
static bool BeforeCvLuaUnit_lCanLoad(lua_State* L, int& result);static void AfterCvLuaUnit_lCanLoad(lua_State* L, int& result);static int ReplaceCvLuaUnit_lCanLoad(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lCanLoad>(host, &BeforeCvLuaUnit_lCanLoad);CivRegisterAfter<CivHooks::CvLuaUnit_lCanLoad>(host, &AfterCvLuaUnit_lCanLoad);CivRegisterReplace<CivHooks::CvLuaUnit_lCanLoad>(host, &ReplaceCvLuaUnit_lCanLoad);
Code
1005//bool canLoad(CyPlot* pPlot);1006int CvLuaUnit::lCanLoad(lua_State* L)1007{1008 CvUnit* pkUnit = GetInstance(L);1009 CvPlot* pkPlot = CvLuaPlot::GetInstance(L, 2);10101011 bool bResult = false;1012 if(pkPlot)1013 {1014 bResult = pkUnit->canLoad(*pkPlot);1015 }1016 lua_pushboolean(L, bResult);1017 return 1;1018}
Calls
CvLuaScopedInstance::GetInstanceCvLuaScopedInstance::GetInstance- CvUnit::canLoad(const CvPlot &) const
lua_pushboolean