CvLuaUnit::lCanHold(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 1041
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lCanHold
Hooks
static bool BeforeCvLuaUnit_lCanHold(lua_State* L, int& result);static void AfterCvLuaUnit_lCanHold(lua_State* L, int& result);static int ReplaceCvLuaUnit_lCanHold(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lCanHold>(host, &BeforeCvLuaUnit_lCanHold);CivRegisterAfter<CivHooks::CvLuaUnit_lCanHold>(host, &AfterCvLuaUnit_lCanHold);CivRegisterReplace<CivHooks::CvLuaUnit_lCanHold>(host, &ReplaceCvLuaUnit_lCanHold);
Code
1040//bool canHold(CyPlot* pPlot);1041int CvLuaUnit::lCanHold(lua_State* L)1042{1043 CvUnit* pkUnit = GetInstance(L);1044 CvPlot* pkPlot = CvLuaPlot::GetInstance(L, 2);1045 const bool bResult = pkUnit->canHold(pkPlot);10461047 lua_pushboolean(L, bResult);1048 return 1;1049}
Calls
CvLuaScopedInstance::GetInstanceCvLuaScopedInstance::GetInstance- CvUnit::canHold(const CvPlot *) const
lua_pushboolean