CvLuaUnit::lCanDistanceGift(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 979
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lCanDistanceGift
Hooks
static bool BeforeCvLuaUnit_lCanDistanceGift(lua_State* L, int& result);static void AfterCvLuaUnit_lCanDistanceGift(lua_State* L, int& result);static int ReplaceCvLuaUnit_lCanDistanceGift(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lCanDistanceGift>(host, &BeforeCvLuaUnit_lCanDistanceGift);CivRegisterAfter<CivHooks::CvLuaUnit_lCanDistanceGift>(host, &AfterCvLuaUnit_lCanDistanceGift);CivRegisterReplace<CivHooks::CvLuaUnit_lCanDistanceGift>(host, &ReplaceCvLuaUnit_lCanDistanceGift);
Code
978//bool CanDistanceGift();979int CvLuaUnit::lCanDistanceGift(lua_State* L)980{981 CvUnit* pkUnit = GetInstance(L);982 const PlayerTypes eToPlayer = (PlayerTypes) lua_tointeger(L, 2);983 const bool bResult = pkUnit->CanDistanceGift(eToPlayer);984985 lua_pushboolean(L, bResult);986 return 1;987}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::CanDistanceGift(PlayerTypes) const
lua_pushbooleanlua_tointeger