CvLuaUnit::lCanAirAttack(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 2640
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lCanAirAttack
Hooks
static bool BeforeCvLuaUnit_lCanAirAttack(lua_State* L, int& result);static void AfterCvLuaUnit_lCanAirAttack(lua_State* L, int& result);static int ReplaceCvLuaUnit_lCanAirAttack(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lCanAirAttack>(host, &BeforeCvLuaUnit_lCanAirAttack);CivRegisterAfter<CivHooks::CvLuaUnit_lCanAirAttack>(host, &AfterCvLuaUnit_lCanAirAttack);CivRegisterReplace<CivHooks::CvLuaUnit_lCanAirAttack>(host, &ReplaceCvLuaUnit_lCanAirAttack);
Code
2639//bool canAirAttack();2640int CvLuaUnit::lCanAirAttack(lua_State* L)2641{2642 CvUnit* pkUnit = GetInstance(L);2643 const bool bResult = pkUnit->canAirAttack();26442645 lua_pushboolean(L, bResult);2646 return 1;2647}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::canAirAttack() const
lua_pushboolean