Bazaar developer reference

CvLuaPlot::lIsRiverCrossingToPlot(lua_State *)

Defined in
Lua/CvLuaPlot.cpp, line 1772
Class
CvLuaPlot
Hook name
CivHooks::CvLuaPlot_lIsRiverCrossingToPlot

Hooks

static bool BeforeCvLuaPlot_lIsRiverCrossingToPlot(lua_State* L, int& result);static void AfterCvLuaPlot_lIsRiverCrossingToPlot(lua_State* L, int& result);static int ReplaceCvLuaPlot_lIsRiverCrossingToPlot(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lIsRiverCrossingToPlot>(host, &BeforeCvLuaPlot_lIsRiverCrossingToPlot);CivRegisterAfter<CivHooks::CvLuaPlot_lIsRiverCrossingToPlot>(host, &AfterCvLuaPlot_lIsRiverCrossingToPlot);CivRegisterReplace<CivHooks::CvLuaPlot_lIsRiverCrossingToPlot>(host, &ReplaceCvLuaPlot_lIsRiverCrossingToPlot);

Code

1771//bool IsRiverCrossingToPlot(DirectionTypes eIndex);1772int CvLuaPlot::lIsRiverCrossingToPlot(lua_State* L)1773{1774	bool bIsCrossingRiver = false;1775	CvPlot* pkMyPlot = GetInstance(L);1776	CvPlot* pkOtherPlot = GetInstance(L, 2);17771778	if(pkMyPlot->isRiverCrossing(directionXY(pkMyPlot, pkOtherPlot)))1779	{1780		bIsCrossingRiver = true;1781	}17821783	lua_pushboolean(L, bIsCrossingRiver);1784	return 1;1785}

Calls

Called by