CvLuaPlot::lIsRiverCrossingToPlot(lua_State *)
- Defined in
- Lua/CvLuaPlot.cpp, line 1772
- Class
- CvLuaPlot
- Hook name
CivHooks::CvLuaPlot_lIsRiverCrossingToPlot
Hooks
static bool BeforeCvLuaPlot_lIsRiverCrossingToPlot(lua_State* L, int& result);static void AfterCvLuaPlot_lIsRiverCrossingToPlot(lua_State* L, int& result);static int ReplaceCvLuaPlot_lIsRiverCrossingToPlot(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lIsRiverCrossingToPlot>(host, &BeforeCvLuaPlot_lIsRiverCrossingToPlot);CivRegisterAfter<CivHooks::CvLuaPlot_lIsRiverCrossingToPlot>(host, &AfterCvLuaPlot_lIsRiverCrossingToPlot);CivRegisterReplace<CivHooks::CvLuaPlot_lIsRiverCrossingToPlot>(host, &ReplaceCvLuaPlot_lIsRiverCrossingToPlot);
Code
1771//bool IsRiverCrossingToPlot(DirectionTypes eIndex);1772int CvLuaPlot::lIsRiverCrossingToPlot(lua_State* L)1773{1774 bool bIsCrossingRiver = false;1775 CvPlot* pkMyPlot = GetInstance(L);1776 CvPlot* pkOtherPlot = GetInstance(L, 2);17771778 if(pkMyPlot->isRiverCrossing(directionXY(pkMyPlot, pkOtherPlot)))1779 {1780 bIsCrossingRiver = true;1781 }17821783 lua_pushboolean(L, bIsCrossingRiver);1784 return 1;1785}
Calls
CvLuaScopedInstance::GetInstance- CvPlot::isRiverCrossing(DirectionTypes) const
- directionXY(const CvPlot *, const CvPlot *)
lua_pushboolean