CvLuaPlot::lAddPopupMessage(lua_State *)
- Defined in
- Lua/CvLuaPlot.cpp, line 2164
- Class
- CvLuaPlot
- Not a hook point
- member without a separate declaration
Code
2164int CvLuaPlot::lAddPopupMessage(lua_State* L)2165{2166 CvPlot* pPlot = GetInstance(L);2167 const char* szMessage = lua_tostring(L, 2);2168 const float fDelay = (float) luaL_optnumber(L, 3, 0.0);2169 const PlayerTypes ePlayer = (PlayerTypes) luaL_optinteger(L, 4, GC.getGame().getActivePlayer());21702171 SHOW_PLOT_POPUP(pPlot, ePlayer, szMessage, fDelay);2172 return 0;2173}
Calls
- CvGame::getActivePlayer() const
- CvGlobals::getGame()
CvLuaScopedInstance::GetInstance- CvPlot::showPopupText(PlayerTypes, const char *)
lua_tolstringluaL_optintegerluaL_optnumber