Bazaar developer reference

CvLuaCity::lChangeUnitProduction(lua_State *)

Defined in
Lua/CvLuaCity.cpp, line 3574
Class
CvLuaCity
Hook name
CivHooks::CvLuaCity_lChangeUnitProduction

Hooks

static bool BeforeCvLuaCity_lChangeUnitProduction(lua_State* L, int& result);static void AfterCvLuaCity_lChangeUnitProduction(lua_State* L, int& result);static int ReplaceCvLuaCity_lChangeUnitProduction(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lChangeUnitProduction>(host, &BeforeCvLuaCity_lChangeUnitProduction);CivRegisterAfter<CivHooks::CvLuaCity_lChangeUnitProduction>(host, &AfterCvLuaCity_lChangeUnitProduction);CivRegisterReplace<CivHooks::CvLuaCity_lChangeUnitProduction>(host, &ReplaceCvLuaCity_lChangeUnitProduction);

Code

3573//void changeUnitProduction(UnitTypes iIndex, int iChange);3574int CvLuaCity::lChangeUnitProduction(lua_State* L)3575{3576	CvCity* pkCity = GetInstance(L);3577	pkCity->changeUnitProduction(toValue<UnitTypes>(L, 2), toValue<int>(L, 3));35783579	return 1;3580}

Calls

Called by