Hooks
static bool BeforeCvCity_changeUnitProduction(CvCity* self, UnitTypes eIndex, int iChange);static void AfterCvCity_changeUnitProduction(CvCity* self, UnitTypes eIndex, int iChange);static void ReplaceCvCity_changeUnitProduction(void (*original)(CvCity*, UnitTypes, int), CvCity* self, UnitTypes eIndex, int iChange);CivRegisterBefore<CivHooks::CvCity_changeUnitProduction>(host, &BeforeCvCity_changeUnitProduction);CivRegisterAfter<CivHooks::CvCity_changeUnitProduction>(host, &AfterCvCity_changeUnitProduction);CivRegisterReplace<CivHooks::CvCity_changeUnitProduction>(host, &ReplaceCvCity_changeUnitProduction);