Hooks
static bool BeforeCvUnit_GetRangedCombatLimit(const CvUnit* self, int& result);static void AfterCvUnit_GetRangedCombatLimit(const CvUnit* self, int& result);static int ReplaceCvUnit_GetRangedCombatLimit(int (*original)(const CvUnit*), const CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_GetRangedCombatLimit>(host, &BeforeCvUnit_GetRangedCombatLimit);CivRegisterAfter<CivHooks::CvUnit_GetRangedCombatLimit>(host, &AfterCvUnit_GetRangedCombatLimit);CivRegisterReplace<CivHooks::CvUnit_GetRangedCombatLimit>(host, &ReplaceCvUnit_GetRangedCombatLimit);