Hooks
static bool BeforeCvUnitEntry_GetRangedCombatLimit(const CvUnitEntry* self, int& result);static void AfterCvUnitEntry_GetRangedCombatLimit(const CvUnitEntry* self, int& result);static int ReplaceCvUnitEntry_GetRangedCombatLimit(int (*original)(const CvUnitEntry*), const CvUnitEntry* self);CivRegisterBefore<CivHooks::CvUnitEntry_GetRangedCombatLimit>(host, &BeforeCvUnitEntry_GetRangedCombatLimit);CivRegisterAfter<CivHooks::CvUnitEntry_GetRangedCombatLimit>(host, &AfterCvUnitEntry_GetRangedCombatLimit);CivRegisterReplace<CivHooks::CvUnitEntry_GetRangedCombatLimit>(host, &ReplaceCvUnitEntry_GetRangedCombatLimit);