Bazaar developer reference

CvUnit::DoRushBuilding()

Defined in
CvUnit.cpp, line 9155
Class
CvUnit
Hook name
CivHooks::CvUnit_DoRushBuilding

Hooks

static bool BeforeCvUnit_DoRushBuilding(CvUnit* self, bool& result);static void AfterCvUnit_DoRushBuilding(CvUnit* self, bool& result);static bool ReplaceCvUnit_DoRushBuilding(bool (*original)(CvUnit*), CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_DoRushBuilding>(host, &BeforeCvUnit_DoRushBuilding);CivRegisterAfter<CivHooks::CvUnit_DoRushBuilding>(host, &AfterCvUnit_DoRushBuilding);CivRegisterReplace<CivHooks::CvUnit_DoRushBuilding>(host, &ReplaceCvUnit_DoRushBuilding);

Code

9154/// Tells this Unit to rush a Building here (in a City)9155bool CvUnit::DoRushBuilding()9156{9157	VALIDATE_OBJECT9158	CvCity* pCity = plot()->getPlotCity();91599160	if(pCity == NULL)9161	{9162		return false;9163	}91649165	if(!IsCanRushBuilding(pCity, false))9166	{9167		return false;9168	}91699170	pCity->setProduction(pCity->getProductionNeeded());91719172	if(plot()->isActiveVisible(false))9173	{9174		auto_ptr<ICvUnit1> pDllUnit(new CvDllUnit(this));9175		gDLL->GameplayUnitActivate(pDllUnit.get());9176	}91779178	kill(true);91799180	return true;9181}

Calls