Code
889/// Log all possible policy choices890void CvPolicyAI::LogPossiblePolicies()891{892 if(GC.getLogging() && GC.getAILogging())893 {894 CvString strOutBuf;895 CvString strBaseString;896 CvString strTemp;897 CvString playerName;898 CvString strDesc;899900 // Find the name of this civ and city901 playerName = m_pCurrentPolicies->GetPlayer()->getCivilizationShortDescription();902903 FILogFile* pLog;904 pLog = LOGFILEMGR.GetLog(GetLogFileName(playerName), FILogFile::kDontTimeStamp);905906 // Get the leading info for this line907 strBaseString.Format("%03d, ", GC.getGame().getElapsedGameTurns());908 strBaseString += playerName + ", ";909910 int iNumBranches = GC.getNumPolicyBranchInfos();911912 // Dump out the weight of each possible policy913 for(int iI = 0; iI < m_AdoptablePolicies.size(); iI++)914 {915 int iWeight = m_AdoptablePolicies.GetWeight(iI);916917 if(m_AdoptablePolicies.GetElement(iI) < iNumBranches)918 {919 strTemp.Format("Branch %d, %d", m_AdoptablePolicies.GetElement(iI), iWeight);920 }921 else922 {923924 PolicyTypes ePolicy = (PolicyTypes)(m_AdoptablePolicies.GetElement(iI) - iNumBranches);925 CvPolicyEntry* pPolicyEntry = GC.getPolicyInfo(ePolicy);926 const char* szPolicyType = (pPolicyEntry != NULL)? pPolicyEntry->GetType() : "Unknown";927 strTemp.Format("%s, %d", szPolicyType, iWeight);928 }929 strOutBuf = strBaseString + strTemp;930 pLog->Msg(strOutBuf);931 }932 }933}