CvPlot::isRoughGround() const
- Defined in
- CvPlot.h, line 503
- Class
- CvPlot
- Not a hook point
- written in a header
Code
503 bool isRoughGround() const504 {505 if(isHills())506 {507 return true;508 }509 if(isMountain())510 {511 return true;512 }513514 return m_bRoughFeature;515 }
Calls
Called by
- CvUnit::GetMaxAttackStrength(const CvPlot *, const CvPlot *, const CvUnit *) const
- CvUnit::GetMaxDefenseStrength(const CvPlot *, const CvUnit *, bool) const
- CvUnit::GetMaxRangedCombatStrength(const CvUnit *, const CvCity *, bool, bool) const
- CvUnitMovement::GetCostsForMove(const CvUnit *, const CvPlot *, const CvPlot *, int, int &, int &, int &)
- CvLuaPlot::lIsRoughGround(lua_State *)