CvPlot::isHills() const
- Defined in
- CvPlot.h, line 436
- Class
- CvPlot
- Not a hook point
- written in a header
Code
436 bool isHills() const437 {438 return (PlotTypes)m_ePlotType == PLOT_HILLS;439 }
Called by
- IgnoreUnitsCost(CvAStarNode *, CvAStarNode *, int, const void *, CvAStar *)
- InfluenceCost(CvAStarNode *, CvAStarNode *, int, const void *, CvAStar *)
- PathCost(CvAStarNode *, CvAStarNode *, int, const void *, CvAStar *)
- TradeRouteLandPathCost(CvAStarNode *, CvAStarNode *, int, const void *, CvAStar *)
- CvCity::isValidBuildingLocation(BuildingTypes) const
- CvCity::updateStrengthValue()
- CvCitySpecializationAI::PlotValueForScience(CvPlot *)
- CityStrategyAIHelpers::IsTestCityStrategy_HillCity(CvCity *)
- CvDllPlot::IsHills() const
- CvEconomicAI::ScoreExplorePlot(CvPlot *, TeamTypes, int, DomainTypes)
- CvGame::getImprovementUpgradeTimeMod(ImprovementTypes, const CvPlot *) const
- CvHomelandAI::ExecuteExplorerMoves()
- CvHomelandAI::FindHomelandTargets()
- CvMap::DoPlaceNaturalWonders()
- CvPlot::MustPayMaintenanceHere(PlayerTypes) const
- CvPlot::calculateImprovementYieldChange(ImprovementTypes, YieldTypes, PlayerTypes, bool, RouteTypes) const
- CvPlot::calculateNatureYield(YieldTypes, TeamTypes, bool) const
- CvPlot::canHaveFeature(FeatureTypes) const
- CvPlot::canHaveImprovement(ImprovementTypes, TeamTypes, bool) const
- CvPlot::canHaveResource(ResourceTypes, bool, bool) const
- CvPlot::defenseModifier(TeamTypes, bool, bool) const
- CvPlot::seeFromLevel(TeamTypes) const
- CvPlot::seeThroughLevel(bool) const
- CvPlot::isRoughGround() const
- CvCitySiteEvaluator::ComputeStrategicValue(CvPlot *, CvPlayer *, int)
- CvCitySiteEvaluator::PlotFoundValue(CvPlot *, CvPlayer *, YieldTypes, bool)
- CvUnit::GetMaxAttackStrength(const CvPlot *, const CvPlot *, const CvUnit *) const
- CvUnit::GetMaxDefenseStrength(const CvPlot *, const CvUnit *, bool) const
- CvUnitMovement::GetCostsForMove(const CvUnit *, const CvPlot *, const CvPlot *, int, int &, int &, int &)
- CvLuaPlot::lIsHills(lua_State *)