Bazaar developer reference

CvPlayer::isBuildingClassMaxedOut(BuildingClassTypes, int) const

Defined in
CvPlayer.cpp, line 20555
Class
CvPlayer
Hook name
CivHooks::CvPlayer_isBuildingClassMaxedOut

Hooks

static bool BeforeCvPlayer_isBuildingClassMaxedOut(const CvPlayer* self, BuildingClassTypes eIndex, int iExtra, bool& result);static void AfterCvPlayer_isBuildingClassMaxedOut(const CvPlayer* self, BuildingClassTypes eIndex, int iExtra, bool& result);static bool ReplaceCvPlayer_isBuildingClassMaxedOut(bool (*original)(const CvPlayer*, BuildingClassTypes, int), const CvPlayer* self, BuildingClassTypes eIndex, int iExtra);CivRegisterBefore<CivHooks::CvPlayer_isBuildingClassMaxedOut>(host, &BeforeCvPlayer_isBuildingClassMaxedOut);CivRegisterAfter<CivHooks::CvPlayer_isBuildingClassMaxedOut>(host, &AfterCvPlayer_isBuildingClassMaxedOut);CivRegisterReplace<CivHooks::CvPlayer_isBuildingClassMaxedOut>(host, &ReplaceCvPlayer_isBuildingClassMaxedOut);

Code

20555bool CvPlayer::isBuildingClassMaxedOut(BuildingClassTypes eIndex, int iExtra) const20556{20557	CvAssertMsg(eIndex >= 0, "eIndex is expected to be non-negative (invalid Index)");20558	CvAssertMsg(eIndex < GC.getNumBuildingClassInfos(), "eIndex is expected to be within maximum bounds (invalid Index)");2055920560	CvBuildingClassInfo* pkBuildingClassInfo = GC.getBuildingClassInfo(eIndex);20561	if(pkBuildingClassInfo == NULL)20562	{20563		CvAssertMsg(false, "This should never happen...");20564		return false;20565	}2056620567	if(!isNationalWonderClass(*pkBuildingClassInfo))20568	{20569		return false;20570	}2057120572	CvAssertMsg(getBuildingClassCount(eIndex) <= (pkBuildingClassInfo->getMaxPlayerInstances() + pkBuildingClassInfo->getExtraPlayerInstances()), "BuildingClassCount is expected to be less than or match the number of max player instances plus extra player instances");2057320574	return ((getBuildingClassCount(eIndex) + iExtra) >= (pkBuildingClassInfo->getMaxPlayerInstances() + pkBuildingClassInfo->getExtraPlayerInstances()));20575}

Calls

Called by