Bazaar developer reference

CvPlayer::changeNumOutsideUnits(int)

Defined in
CvPlayer.cpp, line 15388
Class
CvPlayer
Hook name
CivHooks::CvPlayer_changeNumOutsideUnits

Hooks

static bool BeforeCvPlayer_changeNumOutsideUnits(CvPlayer* self, int iChange);static void AfterCvPlayer_changeNumOutsideUnits(CvPlayer* self, int iChange);static void ReplaceCvPlayer_changeNumOutsideUnits(void (*original)(CvPlayer*, int), CvPlayer* self, int iChange);CivRegisterBefore<CivHooks::CvPlayer_changeNumOutsideUnits>(host, &BeforeCvPlayer_changeNumOutsideUnits);CivRegisterAfter<CivHooks::CvPlayer_changeNumOutsideUnits>(host, &AfterCvPlayer_changeNumOutsideUnits);CivRegisterReplace<CivHooks::CvPlayer_changeNumOutsideUnits>(host, &ReplaceCvPlayer_changeNumOutsideUnits);

Code

15388void CvPlayer::changeNumOutsideUnits(int iChange)15389{15390	if(iChange != 0)15391	{15392		m_iNumOutsideUnits += iChange;15393		CvAssert(getNumOutsideUnits() >= 0);1539415395		if(GetID() == GC.getGame().getActivePlayer())15396		{15397			GC.GetEngineUserInterface()->setDirty(GameData_DIRTY_BIT, true);15398		}15399	}15400}

Calls