Hooks
static bool BeforeCvPlayer_SetWoundedUnitDamageMod(CvPlayer* self, int iValue);static void AfterCvPlayer_SetWoundedUnitDamageMod(CvPlayer* self, int iValue);static void ReplaceCvPlayer_SetWoundedUnitDamageMod(void (*original)(CvPlayer*, int), CvPlayer* self, int iValue);CivRegisterBefore<CivHooks::CvPlayer_SetWoundedUnitDamageMod>(host, &BeforeCvPlayer_SetWoundedUnitDamageMod);CivRegisterAfter<CivHooks::CvPlayer_SetWoundedUnitDamageMod>(host, &AfterCvPlayer_SetWoundedUnitDamageMod);CivRegisterReplace<CivHooks::CvPlayer_SetWoundedUnitDamageMod>(host, &ReplaceCvPlayer_SetWoundedUnitDamageMod);