Hooks
static bool BeforeCvPlayer_SetTurnsSinceSettledLastCity(CvPlayer* self, int iValue);static void AfterCvPlayer_SetTurnsSinceSettledLastCity(CvPlayer* self, int iValue);static void ReplaceCvPlayer_SetTurnsSinceSettledLastCity(void (*original)(CvPlayer*, int), CvPlayer* self, int iValue);CivRegisterBefore<CivHooks::CvPlayer_SetTurnsSinceSettledLastCity>(host, &BeforeCvPlayer_SetTurnsSinceSettledLastCity);CivRegisterAfter<CivHooks::CvPlayer_SetTurnsSinceSettledLastCity>(host, &AfterCvPlayer_SetTurnsSinceSettledLastCity);CivRegisterReplace<CivHooks::CvPlayer_SetTurnsSinceSettledLastCity>(host, &ReplaceCvPlayer_SetTurnsSinceSettledLastCity);