Hooks
static bool BeforeCvPlayer_ChangeTurnsSinceSettledLastCity(CvPlayer* self, int iChange);static void AfterCvPlayer_ChangeTurnsSinceSettledLastCity(CvPlayer* self, int iChange);static void ReplaceCvPlayer_ChangeTurnsSinceSettledLastCity(void (*original)(CvPlayer*, int), CvPlayer* self, int iChange);CivRegisterBefore<CivHooks::CvPlayer_ChangeTurnsSinceSettledLastCity>(host, &BeforeCvPlayer_ChangeTurnsSinceSettledLastCity);CivRegisterAfter<CivHooks::CvPlayer_ChangeTurnsSinceSettledLastCity>(host, &AfterCvPlayer_ChangeTurnsSinceSettledLastCity);CivRegisterReplace<CivHooks::CvPlayer_ChangeTurnsSinceSettledLastCity>(host, &ReplaceCvPlayer_ChangeTurnsSinceSettledLastCity);