Hooks
static bool BeforeCvPlayer_IsCivilization(const CvPlayer* self, CivilizationTypes iCivilizationType, bool& result);static void AfterCvPlayer_IsCivilization(const CvPlayer* self, CivilizationTypes iCivilizationType, bool& result);static bool ReplaceCvPlayer_IsCivilization(bool (*original)(const CvPlayer*, CivilizationTypes), const CvPlayer* self, CivilizationTypes iCivilizationType);CivRegisterBefore<CivHooks::CvPlayer_IsCivilization>(host, &BeforeCvPlayer_IsCivilization);CivRegisterAfter<CivHooks::CvPlayer_IsCivilization>(host, &AfterCvPlayer_IsCivilization);CivRegisterReplace<CivHooks::CvPlayer_IsCivilization>(host, &ReplaceCvPlayer_IsCivilization);