Hooks
static bool BeforeCvPlayer_ChangeAnarchyNumTurns(CvPlayer* self, int iChange);static void AfterCvPlayer_ChangeAnarchyNumTurns(CvPlayer* self, int iChange);static void ReplaceCvPlayer_ChangeAnarchyNumTurns(void (*original)(CvPlayer*, int), CvPlayer* self, int iChange);CivRegisterBefore<CivHooks::CvPlayer_ChangeAnarchyNumTurns>(host, &BeforeCvPlayer_ChangeAnarchyNumTurns);CivRegisterAfter<CivHooks::CvPlayer_ChangeAnarchyNumTurns>(host, &AfterCvPlayer_ChangeAnarchyNumTurns);CivRegisterReplace<CivHooks::CvPlayer_ChangeAnarchyNumTurns>(host, &ReplaceCvPlayer_ChangeAnarchyNumTurns);