Hooks
static bool BeforeCvGame_getAdjustedLandPercent(const CvGame* self, VictoryTypes eVictory, int& result);static void AfterCvGame_getAdjustedLandPercent(const CvGame* self, VictoryTypes eVictory, int& result);static int ReplaceCvGame_getAdjustedLandPercent(int (*original)(const CvGame*, VictoryTypes), const CvGame* self, VictoryTypes eVictory);CivRegisterBefore<CivHooks::CvGame_getAdjustedLandPercent>(host, &BeforeCvGame_getAdjustedLandPercent);CivRegisterAfter<CivHooks::CvGame_getAdjustedLandPercent>(host, &AfterCvGame_getAdjustedLandPercent);CivRegisterReplace<CivHooks::CvGame_getAdjustedLandPercent>(host, &ReplaceCvGame_getAdjustedLandPercent);