Hooks
static bool BeforeCvGame_getActiveCivilizationType(CvGame* self, CivilizationTypes& result);static void AfterCvGame_getActiveCivilizationType(CvGame* self, CivilizationTypes& result);static CivilizationTypes ReplaceCvGame_getActiveCivilizationType(CivilizationTypes (*original)(CvGame*), CvGame* self);CivRegisterBefore<CivHooks::CvGame_getActiveCivilizationType>(host, &BeforeCvGame_getActiveCivilizationType);CivRegisterAfter<CivHooks::CvGame_getActiveCivilizationType>(host, &AfterCvGame_getActiveCivilizationType);CivRegisterReplace<CivHooks::CvGame_getActiveCivilizationType>(host, &ReplaceCvGame_getActiveCivilizationType);