Hooks
static bool BeforeCvGame_countNumHumanGameTurnActive(CvGame* self, int& result);static void AfterCvGame_countNumHumanGameTurnActive(CvGame* self, int& result);static int ReplaceCvGame_countNumHumanGameTurnActive(int (*original)(CvGame*), CvGame* self);CivRegisterBefore<CivHooks::CvGame_countNumHumanGameTurnActive>(host, &BeforeCvGame_countNumHumanGameTurnActive);CivRegisterAfter<CivHooks::CvGame_countNumHumanGameTurnActive>(host, &AfterCvGame_countNumHumanGameTurnActive);CivRegisterReplace<CivHooks::CvGame_countNumHumanGameTurnActive>(host, &ReplaceCvGame_countNumHumanGameTurnActive);