CvEspionageAI::EvaluateDefensiveSpies()
- Defined in
- CvEspionageClasses.cpp, line 6031
- Class
- CvEspionageAI
- Hook name
CivHooks::CvEspionageAI_EvaluateDefensiveSpies
Hooks
static bool BeforeCvEspionageAI_EvaluateDefensiveSpies(CvEspionageAI* self);static void AfterCvEspionageAI_EvaluateDefensiveSpies(CvEspionageAI* self);static void ReplaceCvEspionageAI_EvaluateDefensiveSpies(void (*original)(CvEspionageAI*), CvEspionageAI* self);CivRegisterBefore<CivHooks::CvEspionageAI_EvaluateDefensiveSpies>(host, &BeforeCvEspionageAI_EvaluateDefensiveSpies);CivRegisterAfter<CivHooks::CvEspionageAI_EvaluateDefensiveSpies>(host, &AfterCvEspionageAI_EvaluateDefensiveSpies);CivRegisterReplace<CivHooks::CvEspionageAI_EvaluateDefensiveSpies>(host, &ReplaceCvEspionageAI_EvaluateDefensiveSpies);
Code
6030// does not move the spies, only flags them to be moved6031void CvEspionageAI::EvaluateDefensiveSpies(void)6032{6033 CvPlayerEspionage* pEspionage = m_pPlayer->GetEspionage();6034 for (uint ui = 0; ui < pEspionage->m_aSpyList.size(); ui++)6035 {6036 CvEspionageSpy* pSpy = &(pEspionage->m_aSpyList[ui]);6037 // don't process dead spies6038#if defined(MOD_API_ESPIONAGE)6039 if (pSpy->m_eSpyState == SPY_STATE_DEAD || pSpy->m_eSpyState == SPY_STATE_TERMINATED)6040#else6041 if (pSpy->m_eSpyState == SPY_STATE_DEAD)6042#endif6043 {6044 continue;6045 }60466047 CvCity* pCity = pEspionage->GetCityWithSpy(ui);6048 if (pCity && pCity->getOwner() == m_pPlayer->GetID())6049 {6050 pSpy->m_bEvaluateReassignment = true;6051 if(GC.getLogging())6052 {6053 CvString strMsg;6054 strMsg.Format("Re-eval: defensive spy, %d,", ui);6055#if defined(MOD_BUGFIX_SPY_NAMES)6056 strMsg += GetLocalizedText(pSpy->GetSpyName(m_pPlayer));6057#else6058 strMsg += GetLocalizedText(m_pPlayer->getCivilizationInfo().getSpyNames(pSpy->m_iName));6059#endif6060 pEspionage->LogEspionageMsg(strMsg);6061 }60626063 }6064 }6065}
Calls
BaseVector::operator[]BaseVector::size- CvCity::getOwner() const
- CvEspionageSpy::GetSpyName(CvPlayer *)
- CvGlobals::getLogging()
- CvPlayer::GetEspionage() const
- CvPlayer::GetID() const
- CvPlayerEspionage::GetCityWithSpy(uint)
- CvPlayerEspionage::LogEspionageMsg(CvString &)
CvString::CvStringCvString::Format- GetLocalizedText(const char *)
std::basic_string::operator+=