CvDllUnit
- Declared in
- CvDllUnit.h, line 11
- Based on
ICvUnit2
Functions
- CanDisembarkOnto(ICvPlot1 *, ICvPlot1 *, bool) const
- CanDoInterfaceMode(InterfaceModeTypes, bool)
- CanEmbarkOnto(ICvPlot1 *, ICvPlot1 *, bool) const
- CanFound() const
- CanMoveImpassable() const
- CanMoveInto(ICvPlot1 *, byte) const
- CanSwapWithUnitHere(ICvPlot1 *) const
- CanWork() const
- CvDllUnit(CvUnit *) not a hook point
- DecrementReference()
- Destroy()
- DoCommand(CommandTypes, int, int)
- GetCivilizationType() const
- GetDamage() const
- GetDeclareWarMove(ICvPlot1 *) const
- GetDomainType() const
- GetFacingDirection(bool) const
- GetHeadMissionData() const
- GetID() const
- GetIDInfo() const
- GetInstance()
- GetMaxHitPoints() const
- GetMoves() const
- GetName() const
- GetOwner() const
- GetPlot() const
- GetPosition(int &, int &) const
- GetReferenceCount()
- GetSyncArchive()
- GetTeam() const
- GetUnitCombatType()
- GetUnitInfo() const
- GetUnitType() const
- GetX() const
- GetY() const
- IncrementReference()
- IsBarbarian() const
- IsBusy() const
- IsCombatUnit() const
- IsDelayedDeathExported() const
- IsEmbarked() const
- IsFirstTimeSelected() const
- IsGarrisoned() const
- IsHoveringUnit() const
- IsInvisible(TeamTypes, bool) const
- IsSelected() const
- IsTrade() const
- MovesLeft() const
- operator delete(void *) not a hook point
- operator new(size_t) not a hook point
- QueryInterface(GUID)
- ReadyToSelect() const
- SetupGraphical()
- ~CvDllUnit() not a hook point