Hooks
static bool BeforeCvDllUnit_GetUnitCombatType(CvDllUnit* self, UnitCombatTypes& result);static void AfterCvDllUnit_GetUnitCombatType(CvDllUnit* self, UnitCombatTypes& result);static UnitCombatTypes ReplaceCvDllUnit_GetUnitCombatType(UnitCombatTypes (*original)(CvDllUnit*), CvDllUnit* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllUnit_GetUnitCombatType::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllUnit_GetUnitCombatType);host->RegisterHook(host->pluginIndex, CivHooks::CvDllUnit_GetUnitCombatType::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllUnit_GetUnitCombatType);host->RegisterHook(host->pluginIndex, CivHooks::CvDllUnit_GetUnitCombatType::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllUnit_GetUnitCombatType);