Hooks
static bool BeforeCvDllPreGame_setCivilizationKeyPackageID(CvDllPreGame* self, PlayerTypes p, const GUID& kKey);static void AfterCvDllPreGame_setCivilizationKeyPackageID(CvDllPreGame* self, PlayerTypes p, const GUID& kKey);static void ReplaceCvDllPreGame_setCivilizationKeyPackageID(void (*original)(CvDllPreGame*, PlayerTypes, const GUID&), CvDllPreGame* self, PlayerTypes p, const GUID& kKey);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setCivilizationKeyPackageID::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllPreGame_setCivilizationKeyPackageID);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setCivilizationKeyPackageID::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllPreGame_setCivilizationKeyPackageID);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setCivilizationKeyPackageID::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllPreGame_setCivilizationKeyPackageID);