Hooks
static bool BeforeCvPreGame_setCivilizationKeyPackageID(PlayerTypes p, const GUID& kKey);static void AfterCvPreGame_setCivilizationKeyPackageID(PlayerTypes p, const GUID& kKey);static void ReplaceCvPreGame_setCivilizationKeyPackageID(void (*original)(PlayerTypes, const GUID&), PlayerTypes p, const GUID& kKey);CivRegisterBefore<CivHooks::CvPreGame_setCivilizationKeyPackageID>(host, &BeforeCvPreGame_setCivilizationKeyPackageID);CivRegisterAfter<CivHooks::CvPreGame_setCivilizationKeyPackageID>(host, &AfterCvPreGame_setCivilizationKeyPackageID);CivRegisterReplace<CivHooks::CvPreGame_setCivilizationKeyPackageID>(host, &ReplaceCvPreGame_setCivilizationKeyPackageID);