CvDllPlot::CvDllPlot(CvPlot *)
- Defined in
- CvDllPlot.cpp, line 15
- Class
- CvDllPlot
- Not a hook point
- constructor or destructor
Code
15CvDllPlot::CvDllPlot(CvPlot* pPlot)16 : m_pPlot(pPlot)17 , m_uiRefCount(1)18{19 FAssertMsg(pPlot != NULL, "SHOULD NOT HAPPEN");20}
Called by
- CvCityBuildings::SetNumFreeBuilding(BuildingTypes, int)
- CvCityBuildings::SetNumRealBuildingTimed(BuildingTypes, int, bool, PlayerTypes, int)
- CvCity::CreateProject(ProjectTypes)
- CvCity::setupBuildingGraphics()
- CvCity::setupSpaceshipGraphics()
- CvCity::setupWonderGraphics()
- CvDllCity::GetCityPlotFromIndex(int) const
- CvDllCity::Plot() const
- CvDllCombatInfo::GetPlot() const
- CvDllMap::GetPlot(int, int) const
- CvDllMap::GetPlotByIndex(int) const
- CvDllPlayer::GetStartingPlot() const
- CvDllPlot::GetNeighboringPlot(DirectionTypes) const
- CvDllScriptSystemUtility::GetCvPlotInstance(lua_State *, int, bool)
- CvDllUnit::GetPlot() const
- CvGlobals::WrapPlotPointer(CvPlot *)
- CvMinorCivAI::DoTileImprovementGiftFromMajor(PlayerTypes, int, int)
- CvNotifications::Add(NotificationTypes, const char *, const char *, int, int, int, int)
- CvPlayer::disassembleSpaceship(CvPlot *)
- CvPlayer::findNewCapital()
- CvPlot::setFeatureType(FeatureTypes, int)
- CvPlot::setRevealed(TeamTypes, bool, CvUnit *, bool, TeamTypes)
- CvPlot::updateLayout(bool)
- CvPlot::updateSymbols()
- CvUnit::SetPosition(CvPlot *)
- CvUnit::rebase(int, int)