Bazaar developer reference

CvDllNetMessageHandler::ResponseMinorNoUnitSpawning(PlayerTypes, PlayerTypes, bool)

Defined in
CvDllNetMessageHandler.cpp, line 647
Class
CvDllNetMessageHandler
Hook name
CivHooks::CvDllNetMessageHandler_ResponseMinorNoUnitSpawning

Hooks

static bool BeforeCvDllNetMessageHandler_ResponseMinorNoUnitSpawning(CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eMinor, bool bValue);static void AfterCvDllNetMessageHandler_ResponseMinorNoUnitSpawning(CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eMinor, bool bValue);static void ReplaceCvDllNetMessageHandler_ResponseMinorNoUnitSpawning(void (*original)(CvDllNetMessageHandler*, PlayerTypes, PlayerTypes, bool), CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eMinor, bool bValue);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseMinorNoUnitSpawning::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseMinorNoUnitSpawning);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseMinorNoUnitSpawning::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseMinorNoUnitSpawning);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseMinorNoUnitSpawning::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseMinorNoUnitSpawning);

Code

647void CvDllNetMessageHandler::ResponseMinorNoUnitSpawning(PlayerTypes ePlayer, PlayerTypes eMinor, bool bValue)648{649	GET_PLAYER(eMinor).GetMinorCivAI()->SetUnitSpawningDisabled(ePlayer, bValue);650}

Calls