Hooks
static bool BeforeCvDllNetMessageHandler_ResponseLaunchSpaceship(CvDllNetMessageHandler* self, PlayerTypes ePlayer, VictoryTypes eVictory);static void AfterCvDllNetMessageHandler_ResponseLaunchSpaceship(CvDllNetMessageHandler* self, PlayerTypes ePlayer, VictoryTypes eVictory);static void ReplaceCvDllNetMessageHandler_ResponseLaunchSpaceship(void (*original)(CvDllNetMessageHandler*, PlayerTypes, VictoryTypes), CvDllNetMessageHandler* self, PlayerTypes ePlayer, VictoryTypes eVictory);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseLaunchSpaceship::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseLaunchSpaceship);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseLaunchSpaceship::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseLaunchSpaceship);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseLaunchSpaceship::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseLaunchSpaceship);