Hooks
static bool BeforeCvDllGame_TurnTimerSync(CvDllGame* self, float fCurTurnTime, float fTurnStartTime);static void AfterCvDllGame_TurnTimerSync(CvDllGame* self, float fCurTurnTime, float fTurnStartTime);static void ReplaceCvDllGame_TurnTimerSync(void (*original)(CvDllGame*, float, float), CvDllGame* self, float fCurTurnTime, float fTurnStartTime);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_TurnTimerSync::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGame_TurnTimerSync);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_TurnTimerSync::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGame_TurnTimerSync);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_TurnTimerSync::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGame_TurnTimerSync);