Hooks
static bool BeforeCvDllGame_SetLastTurnAICivsProcessed(CvDllGame* self);static void AfterCvDllGame_SetLastTurnAICivsProcessed(CvDllGame* self);static void ReplaceCvDllGame_SetLastTurnAICivsProcessed(void (*original)(CvDllGame*), CvDllGame* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_SetLastTurnAICivsProcessed::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGame_SetLastTurnAICivsProcessed);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_SetLastTurnAICivsProcessed::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGame_SetLastTurnAICivsProcessed);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_SetLastTurnAICivsProcessed::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGame_SetLastTurnAICivsProcessed);