Hooks
static bool BeforeCvDllGame_IsNetworkMultiPlayer(const CvDllGame* self, bool& result);static void AfterCvDllGame_IsNetworkMultiPlayer(const CvDllGame* self, bool& result);static bool ReplaceCvDllGame_IsNetworkMultiPlayer(bool (*original)(const CvDllGame*), const CvDllGame* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_IsNetworkMultiPlayer::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGame_IsNetworkMultiPlayer);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_IsNetworkMultiPlayer::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGame_IsNetworkMultiPlayer);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_IsNetworkMultiPlayer::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGame_IsNetworkMultiPlayer);