Hooks
static bool BeforeCvDllGame_GetGameState(CvDllGame* self, GameStateTypes& result);static void AfterCvDllGame_GetGameState(CvDllGame* self, GameStateTypes& result);static GameStateTypes ReplaceCvDllGame_GetGameState(GameStateTypes (*original)(CvDllGame*), CvDllGame* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_GetGameState::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGame_GetGameState);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_GetGameState::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGame_GetGameState);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_GetGameState::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGame_GetGameState);