CvDiplomacyAI::SetPlayerNoSettleRequestCounter(PlayerTypes, int)
- Defined in
- CvDiplomacyAI.cpp, line 20984
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_SetPlayerNoSettleRequestCounter
Hooks
static bool BeforeCvDiplomacyAI_SetPlayerNoSettleRequestCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void AfterCvDiplomacyAI_SetPlayerNoSettleRequestCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void ReplaceCvDiplomacyAI_SetPlayerNoSettleRequestCounter(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerNoSettleRequestCounter>(host, &BeforeCvDiplomacyAI_SetPlayerNoSettleRequestCounter);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerNoSettleRequestCounter>(host, &AfterCvDiplomacyAI_SetPlayerNoSettleRequestCounter);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerNoSettleRequestCounter>(host, &ReplaceCvDiplomacyAI_SetPlayerNoSettleRequestCounter);
Code
20984void CvDiplomacyAI::SetPlayerNoSettleRequestCounter(PlayerTypes ePlayer, int iValue)20985{20986 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");20987 CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");20988 m_paiPlayerNoSettleRequestCounter[ePlayer] = iValue;20989}
Called by
- CvDiplomacyAI::ChangePlayerNoSettleRequestCounter(PlayerTypes, int)
- CvDiplomacyAI::DoCounters()
- CvDiplomacyAI::DoFromUIDiploEvent(PlayerTypes, FromUIDiploEventTypes, int, int)
- CvDiplomacyAI::DoPlayerDeclaredWarOnSomeone(PlayerTypes, TeamTypes)
- CvDiplomacyAI::DoSendStatementToPlayer(PlayerTypes, DiploStatementTypes, int, CvDeal *)
- CvPlayer::DoLiberatePlayer(PlayerTypes, int)