Hooks
static bool BeforeCvDiplomacyAI_ChangePlayerNoSettleRequestCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangePlayerNoSettleRequestCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangePlayerNoSettleRequestCounter(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangePlayerNoSettleRequestCounter>(host, &BeforeCvDiplomacyAI_ChangePlayerNoSettleRequestCounter);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangePlayerNoSettleRequestCounter>(host, &AfterCvDiplomacyAI_ChangePlayerNoSettleRequestCounter);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangePlayerNoSettleRequestCounter>(host, &ReplaceCvDiplomacyAI_ChangePlayerNoSettleRequestCounter);