CvDiplomacyAI::SetDoFCounter(PlayerTypes, int)
- Defined in
- CvDiplomacyAI.cpp, line 21288
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_SetDoFCounter
Hooks
static bool BeforeCvDiplomacyAI_SetDoFCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void AfterCvDiplomacyAI_SetDoFCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void ReplaceCvDiplomacyAI_SetDoFCounter(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetDoFCounter>(host, &BeforeCvDiplomacyAI_SetDoFCounter);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetDoFCounter>(host, &AfterCvDiplomacyAI_SetDoFCounter);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetDoFCounter>(host, &ReplaceCvDiplomacyAI_SetDoFCounter);
Code
21288void CvDiplomacyAI::SetDoFCounter(PlayerTypes ePlayer, int iValue)21289{21290 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");21291 CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");21292 m_paiDoFCounter[ePlayer] = iValue;21293}
Called by
- CvGameDeals::FinalizeDealValidAndAccepted(PlayerTypes, PlayerTypes, CvDeal &, bool, CvWeightedVector<TeamTypes, ((63)), true> &)
- CvDiplomacyAI::ChangeDoFCounter(PlayerTypes, int)
- CvDiplomacyAI::DoCounters()
- CvDiplomacyAI::DoDenouncePlayer(PlayerTypes)
- CvDiplomacyAI::DoFromUIDiploEvent(PlayerTypes, FromUIDiploEventTypes, int, int)
- CvDiplomacyAI::DoPlayerDeclaredWarOnSomeone(PlayerTypes, TeamTypes)
- CvDiplomacyAI::DoSendStatementToPlayer(PlayerTypes, DiploStatementTypes, int, CvDeal *)
- CvLuaPlayer::lDoForceDoF(lua_State *)