Hooks
static bool BeforeCvDiplomacyAI_ChangeDoFCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeDoFCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeDoFCounter(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeDoFCounter>(host, &BeforeCvDiplomacyAI_ChangeDoFCounter);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeDoFCounter>(host, &AfterCvDiplomacyAI_ChangeDoFCounter);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeDoFCounter>(host, &ReplaceCvDiplomacyAI_ChangeDoFCounter);