CvDiplomacyAI::GetDiploLogStatementTurnForIndex(PlayerTypes, int)
- Defined in
- CvDiplomacyAI.cpp, line 24526
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_GetDiploLogStatementTurnForIndex
Hooks
static bool BeforeCvDiplomacyAI_GetDiploLogStatementTurnForIndex(CvDiplomacyAI* self, PlayerTypes ePlayer, int iIndex, int& result);static void AfterCvDiplomacyAI_GetDiploLogStatementTurnForIndex(CvDiplomacyAI* self, PlayerTypes ePlayer, int iIndex, int& result);static int ReplaceCvDiplomacyAI_GetDiploLogStatementTurnForIndex(int (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iIndex);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetDiploLogStatementTurnForIndex>(host, &BeforeCvDiplomacyAI_GetDiploLogStatementTurnForIndex);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetDiploLogStatementTurnForIndex>(host, &AfterCvDiplomacyAI_GetDiploLogStatementTurnForIndex);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetDiploLogStatementTurnForIndex>(host, &ReplaceCvDiplomacyAI_GetDiploLogStatementTurnForIndex);
Code
24525/// Returns the DiploLogStatement turn number associated with the index passed in24526int CvDiplomacyAI::GetDiploLogStatementTurnForIndex(PlayerTypes ePlayer, int iIndex)24527{24528 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");24529 CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");24530 CvAssertMsg(iIndex >= 0, "DIPLOMACY_AI: Invalid DiploLogStatement Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");24531 CvAssertMsg(iIndex < MAX_DIPLO_LOG_STATEMENTS, "DIPLOMACY_AI: Invalid DiploLogStatement Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");2453224533 return m_ppaDiploStatementsLog[ePlayer][iIndex].m_iTurn;24534}