Hooks
static bool BeforeCvDiplomacyAI_ChangeDiploLogStatementTurnForIndex(CvDiplomacyAI* self, PlayerTypes ePlayer, int iIndex, int iChange);static void AfterCvDiplomacyAI_ChangeDiploLogStatementTurnForIndex(CvDiplomacyAI* self, PlayerTypes ePlayer, int iIndex, int iChange);static void ReplaceCvDiplomacyAI_ChangeDiploLogStatementTurnForIndex(void (*original)(CvDiplomacyAI*, PlayerTypes, int, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iIndex, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeDiploLogStatementTurnForIndex>(host, &BeforeCvDiplomacyAI_ChangeDiploLogStatementTurnForIndex);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeDiploLogStatementTurnForIndex>(host, &AfterCvDiplomacyAI_ChangeDiploLogStatementTurnForIndex);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeDiploLogStatementTurnForIndex>(host, &ReplaceCvDiplomacyAI_ChangeDiploLogStatementTurnForIndex);