Hooks
static bool BeforeCvDiplomacyAI_GetBrokenNoConvertPromiseScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetBrokenNoConvertPromiseScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetBrokenNoConvertPromiseScore(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetBrokenNoConvertPromiseScore>(host, &BeforeCvDiplomacyAI_GetBrokenNoConvertPromiseScore);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetBrokenNoConvertPromiseScore>(host, &AfterCvDiplomacyAI_GetBrokenNoConvertPromiseScore);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetBrokenNoConvertPromiseScore>(host, &ReplaceCvDiplomacyAI_GetBrokenNoConvertPromiseScore);