Hooks
static bool BeforeCvDiplomacyAI_ChangeTurnsSinceTheySupportedOurProposal(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeTurnsSinceTheySupportedOurProposal(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeTurnsSinceTheySupportedOurProposal(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeTurnsSinceTheySupportedOurProposal>(host, &BeforeCvDiplomacyAI_ChangeTurnsSinceTheySupportedOurProposal);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeTurnsSinceTheySupportedOurProposal>(host, &AfterCvDiplomacyAI_ChangeTurnsSinceTheySupportedOurProposal);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeTurnsSinceTheySupportedOurProposal>(host, &ReplaceCvDiplomacyAI_ChangeTurnsSinceTheySupportedOurProposal);